Titles for future release consideration

Any games you want to see can be suggested here.
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Remember to include a reason for suggesting a game. (ie. no versions of this game has a highscore saver would be a good reason.)
Comos
Posts: 2
Joined: Sun Dec 19, 2010 12:02 am
Location: Czech Republic

Titles for future release consideration

Postby Comos » Tue Mar 19, 2019 10:15 pm

Hi folks,

I came across a list of games,that you might consider for future release:

Captain Blood

This game is a bit enigma to play, with no propper dox/walktrough.

Destroyer (Epyx)

Ocean Ranger

Snow Strike

Steel Thunder

Wings of Fury

For the sim titles, besides the dox/walkthough to have a good idea would be to have a highscoresaver and trainer where it makes sense.

Grz
Comos

Flexman
Posts: 12
Joined: Wed Mar 16, 2011 12:37 am

Re: Titles for future release consideration

Postby Flexman » Sun Jun 09, 2019 9:10 pm

It would also be interesting to make some games available for the Protovision Adapter and 3 Players with Joysticks.

Like:
Championship Sprint
BMX Simulator II
Trigon
Indy Heat

AW721
Posts: 11
Joined: Thu Jun 12, 2014 6:46 pm

Re: Titles for future release consideration

Postby AW721 » Sat May 16, 2020 4:53 am

Flexman wrote:It would also be interesting to make some games available for the Protovision Adapter and 3 Players with Joysticks.


Yeah, allowing more players simultaneously with a 4-player-adapter, really can bring alot of fun in some older games, when they would be updated. I have one game more, which could be fun and this is "Amity Island", look here:
http://www.gamebase64.com/game.php?id=25438&d=18&h=0

It has relatively simple gameplay, but makes fun. The player steers a shark and must eat swimmers, which are cpu-controlled. A man with a harpoon in a little boat comes from time to time to shoot the player (the shark), this man is also cpu-controlled. I thought, how much fun it could be when, besides the shark, also other figures in this game could be controlled by human players, like for example this harpoon-man in the boat (player-2) and two of the swimmers (player-3 and player-4). Could be alot of fun then. Best would be, to have the choice in the menue, how many human-players want to play and the rest of the figures in the game are then still cpu-controlled. For example, when 2-players simultaneously want to play, then player-2 can decide if he wants to play a swimmer or the man with the harpoon and the remaining figures then are still cpu-controlled. :)



And then i wanted to make one suggestion more and this is adding a highscore-save function to the game "Dig Dug". This great game has alot of different crack-versions in the CSDB, but sadly there is no version, which can save the score and especially in this game, it would be great to have this.


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